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Graphing functions

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Recall

Definition. A function f is a rule, relationship, or correspondence that assigns to each element x in a set D, x ∈ D (called the domain) exactly one element y in a set E, y ∈ E (called the codomain or range).

Graphing functions

Graphing functions involves the visual representation of a curve that reflects the behavior of a mathematical function on a coordinate plane, also known as the Cartesian plane. The graph of a function is the set of all points (x, y) such that y = f(x).

The coordinate plane is a two-dimensional space defined by two perpendicular axes:

Each point on the plane corresponds to an ordered pair (x, y), where x is the input and y = f(x) is the corresponding output.

A systematic procedure to graph a function

A very general, reliable method to graph a function y = f(x) is:

  1. Understand the domain. Identify all x-values for which the function is defined, e.g., f(x) = $\frac{1}{x}$ is undefined at x = 0 (dividing by zero), f(x) = $\sqrt{x-2}, \mathbb{D} = \{ x \ge 2 \}$, etc.
  2. Construct a value table (input–output pairs). Choose several x-values in the domain (often symmetric around 0 if convenient, e.g. −3, −2, −1, 0, 1, 2, 3), and compute f(x) for each. This gives a table of points: $(x_1, f(x_1)), (x_2, f(x_2)), \cdots$.
  3. For each input x, plot the point (x, f(x)) carefully on the coordinate plane. The more points you plot —especially in regions where the function changes rapidly— the more accurate your graph will be.
  4. Connecting these points smoothly reveals the shape of the curve (try to sketch the continuous trend suggested by the points -if the function is continuous-), allowing us to gain insights into the behavior of the function across its domain.
  5. Refine the basic sketch by locating and marking key features:

Examples

Typically, you can plot the intercepts in the axes and draw a straight line passing through them using a ruler. Two points determine a line, so this always suffices. Consider a linear function in slope–intercept form: y = mx + b.

  1. Set y = 0 to get the x-intercept, solve $0 = mx + b \implies x = \frac{-b}{m}$. Plot $(\frac{-b}{m}, 0)$.
  2. Set x = 0 to get the y-intercept, y = f(0) = b. Plot (0, b).
  3. Draw the unique straight line through these two points.
  1. The parabola opens upwards if a > 0 and downwards if a < 0.
  2. It has a vertex (turning point) $(\frac{-b}{2a}, f(\frac{-b}{2a}))$ where the direction changes from decreasing to increasing (if a > 0) or vice versa (if a < 0).
  3. The axis of symmetry is the vertical line $x = \frac{-b}{2a}$.
  4. The y-intercept is f(0) = c and the x-intercepts (if any) are found by solving $ax^2 + bx + c = 0$ via the quadratic formula, $x=\frac{-b\pm \sqrt{b^2-4ac}}{2a}$. If $\Delta =b^2-4ac \gt 0$, there are two real intercepts. If $\Delta =0$, there is one real intercept. If $\Delta <0$, there are no real intercepts.
  5. To graph a quadratic function plot the vertex, the x-intercepts (if any) and the y-intersect. Draw a smooth curve opening up or down depending on the sign of a. Ensure symmetry about the axis of symmetry.
  6. Graph: $f(x)=x^2-4x+3$; vertex = (2, -1), axis of symmetry: x = 2; x-intercepts: (1, 0), (3, 0), y-intercept (0, 3); its graph is a parabola opening up, symmetric about x = 2. image info

Bibliography

This content is licensed under a Creative Commons Attribution-NonCommercial-ShareAlike 4.0 International License.
  1. NPTEL-NOC IITM, Introduction to Galois Theory.
  2. Algebra, Second Edition, by Michael Artin.
  3. LibreTexts, Calculus. Abstract and Geometric Algebra, Abstract Algebra: Theory and Applications (Judson).
  4. Field and Galois Theory, by Patrick Morandi. Springer.
  5. Michael Penn, Andrew Misseldine, blackpenredpen, and MathMajor, YouTube’s channels.
  6. Contemporary Abstract Algebra, Joseph, A. Gallian.
  7. MIT OpenCourseWare, 18.01 Single Variable Calculus, Fall 2007 and 18.02 Multivariable Calculus, Fall 2007, YouTube.
  8. Calculus Early Transcendentals: Differential & Multi-Variable Calculus for Social Sciences.
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