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Cross Products

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Recall

Definition. A vector $\vec{AB}$ is a geometric object or quantity that has both magnitude (or length) and direction. Vectors in an n-dimensional Euclidean space can be represented as coordinates vectors in a Cartesian coordinate system.

Definition. The magnitude of the vector $\vec{A}$, also known as length or norm, is given by the square root of the sum of its components squared, $|\vec{A}|~ or~ ||\vec{A}|| = \sqrt{a_1^2+a_2^2+a_3^2}$, e.g., $||< 3, 2, 1 >|| = \sqrt{3^2+2^2+1^2}=\sqrt{14}$, $||< 3, -4, 5 >|| = \sqrt{3^2+(-4)^2+5^2}=\sqrt{50}=5\sqrt{2}$, or $||< 1, 0, 0 >|| = \sqrt{1^2+0^2+0^2}=\sqrt{1}=1$.

It is the product of their magnitudes multiplied by the cosine of the angle between them, $\vec{A}·\vec{B}=||\vec{A}||·||\vec{B}||·cos(θ).$

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Determinant in space

Let $\vec{A}, \vec{B},~\text{and} \vec{C}$ be three vectors in ℝ3 with components,

$\vec{A} = (\begin{smallmatrix}a_1\\a_2\\a_3\end{smallmatrix}), \vec{B} = (\begin{smallmatrix}b_1\\b_2\\b_3\end{smallmatrix}), \vec{C} = (\begin{smallmatrix}c_1\\c_2\\c_3\end{smallmatrix})$.

The determinant of the matrix formed by these three vectors, denoted as $det(\vec{A}, \vec{B}, \vec{C})$, is given by

$det(\vec{A}, \vec{B}, \vec{C}) = |\begin{smallmatrix}a_1 & a_2 & a_3\\ b_1 & b_2 & b_3\\ c_1 & c_2 & c_3\end{smallmatrix}| = a_1det(\begin{smallmatrix}b_2 & b_3\\ c_2 & c_3\end{smallmatrix})-a_2det(\begin{smallmatrix}b_1 & b_3\\ c_1 & c_3\end{smallmatrix})+a_3det(\begin{smallmatrix}b_1 & b_2\\ c_1 & c_2\end{smallmatrix})$

Where the 2 × 2 determinants (also called minors) are calculated as follows:

$det(\begin{smallmatrix}b_2 & b_3\\ c_2 & c_3\end{smallmatrix}) = b_2c_3-b_3c_2, det(\begin{smallmatrix}b_1 & b_3\\ c_1 & c_3\end{smallmatrix}) = b_1c_3 -b_3c_1, det(\begin{smallmatrix}b_1 & b_2\\ c_1 & c_2\end{smallmatrix})=b_1c_2-b_2c_1$

In conclusion, $det(\vec{A}, \vec{B}, \vec{C}) = a_1(b_2c_3-b_3c_2) -a_2(b_1c_3 -b_3c_1) + a_3(b_1c_2-b_2c_1)$

Geometric Interpretation

Imagine each vector $\vec{A}, \vec{B},~\text{and}~ \vec{C}$ originating from the same point. They extend out in space, forming the edges of a three-dimensional shape called a parallelepiped (a three-dimensional figure with parallelogram-like faces).

Geometrically, the determinant $det(\vec{A}, \vec{B}, \vec{C})$ represents the volume of the parallelepiped spanned or formed by the vectors $\vec{A}, \vec{B},and~ \vec{C}$ (Figure ii).

The sign of the determinant indicates the orientation of the three vectors:

  1. Positive determinant. The vectors form a right-handed system. This means that if you extend your right hand’s index and middle fingers along the direction of vector $\vec{A}$ and $\vec{B}$, the thumb points roughly in the direction of $\vec{C}$. In other words, if you align your right hand’s thumb, index, and middle fingers along the directions of $\vec{A}, \vec{B},and~ \vec{C}$, respectively, your hand will be in a natural position, e.g., $\vec{i}, \vec{j}, \vec{k}$ form a right handed system.
  2. Negative determiant. The vectors form a left-handed system. The natural orientation is reversed.

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Cross Product

Definition. The cross product, denoted by $\vec{A}x\vec{B}$, is a binary operation on two vectors in three-dimensional space. It results in a vector that is perpendicular to both of the input vectors, has a magnitude equal to the area of the parallelogram formed by the two input vectors, and has a direction determined by the right-hand rule.

This operation is particularly useful in maths, physics, and engineering for finding a vector that is orthogonal (normal or perpendicular) to a plane defined by two other vectors, among other applications.

Direction and Right-Hand Rule. The direction of the resulting vector $\vec{A}x\vec{B}$ is determined by the right-hand rule. If you curl the fingers of your right hand from $\vec{A}$ to $\vec{B}$ (first or index finger points in the direction of $\vec{A}$, second or middle finger points to $\vec{B}$), your thumb, when extended, points in the direction of the cross product $\vec{A} \times \vec{B}$ (Figure iii).

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The cross product $\vec{A}x\vec{B}$ can be computed using the following formula involving determinants:

$\vec{A}x\vec{B} = det(\begin{smallmatrix}i & j & k\\ a_1 & a_2 & a_3\\ b_1 & b_2 & b_3\end{smallmatrix}) =|\begin{smallmatrix}a_2 & a_3\\ b_2 & b_3\end{smallmatrix}|\vec{i}-|\begin{smallmatrix}a_1 & a_3\\ b_1 & b_3\end{smallmatrix}|\vec{j}+|\begin{smallmatrix}a_1 & a_2\\ b_1 & b_2\end{smallmatrix}|\vec{k}$

Where the 2×2 determinants (minors) are calculated as follows:

$|\begin{smallmatrix}a_2 & a_3\\ b_2 & b_3\end{smallmatrix}| = a_2b_3-a_3b_2, |\begin{smallmatrix}a_1 & a_3\\ b_1 & b_3\end{smallmatrix}| = a_1b_3-a_3b_1, |\begin{smallmatrix}a_1 & a_2\\ b_1 & b_2\end{smallmatrix}| = a_1b_2-a_2b_1.$

Putting it all together, we get: $\vec{A}x\vec{B} = (a_2b_3-a_3b_2)\vec{i}-(a_1b_3-a_3b_1)\vec{j}+(a_1b_2-a_2b_1)\vec{k}$

Examples of Cross Products

To better understand the concept of the cross product, let’s go through a few examples in detail.

Alternative way of calculating the volume of a parallelepiped

To calculate the volume of a parallelepiped spanned by the vectors $\vec{A}, \vec{B},and~ \vec{C}$ (Figure v), we can use the base times heigh formula. This can be expressed as:

Volume = $|\vec{B}x\vec{C}||\vec{A}·\vec{n}|$ where $\vec{n}$ is a unit vector perpendicular to the parallelogram formed by $\vec{B} ~\text{and}~ \vec{C}$. First, we need to find $\vec{n}$:

$\vec{n} = \frac{\vec{B}x\vec{C}}{|\vec{B}x\vec{C}|}$

Volume = $|\vec{B}x\vec{C}||\vec{A}·\frac{\vec{B}x\vec{C}}{|\vec{B}x\vec{C}|}| = |\vec{A}·(\vec{B}x\vec{C})| =[🚀] |det(\vec{A},\vec{B},\vec{C})|$

This shows that the volume of the parallelepiped can also be found using the determinant of the matrix formed by the vectors $\vec{A}, \vec{B},and~ \vec{C}$.

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To verify the last step [🚀], let’s look at the determinant form:

$det(\vec{A}, \vec{B}, \vec{C}) = |\begin{smallmatrix}a_1 & a_2 & a_3\\ b_1 & b_2 & b_3\\ c_1 & c_2 & c_3\end{smallmatrix}| = a_1|\begin{smallmatrix}b_2 & b_3\\ c_2 & c_3\end{smallmatrix}|-a_2|\begin{smallmatrix}b_1 & b_3\\ c_1 & c_3\end{smallmatrix}|+a_3|\begin{smallmatrix}b_1 & b_2\\ c_1 & c_2\end{smallmatrix}|$

Expanding $\vec{A}·(\vec{B}x\vec{C})$

$\vec{A}·(\vec{B}x\vec{C}) =\vec{A}·(|\begin{smallmatrix}b_2 & b_3\\ c_2 & c_3\end{smallmatrix}|\vec{i}-|\begin{smallmatrix}b_1 & b_3\\ c_1 & c_3\end{smallmatrix}|\vec{j}+|\begin{smallmatrix}b_1 & b_2\\ c_1 & c_2\end{smallmatrix}|\vec{k}) = a_1|\begin{smallmatrix}b_2 & b_3\\ c_2 & c_3\end{smallmatrix}|-a_2|\begin{smallmatrix}b_1 & b_3\\ c_1 & c_3\end{smallmatrix}|+a_3|\begin{smallmatrix}b_1 & b_2\\ c_1 & c_2\end{smallmatrix}|$ ∎

Properties of the Cross Product

The cross product, a fundamental operation in vector algebra, has several important properties. Let $\vec{u}, \vec{v}$, and $\vec{w}$ be vectors in space, and let c be a scalar, here are the key properties of the cross product:

  1. Anticommutative property: $\vec{u}x\vec{v}=-(\vec{v}x\vec{u})$. This property means that the order in which you cross two vectors matters. If you switch the order, the resulting vector points in the opposite direction, e.g., if $\vec{u}x\vec{v}$ points upwards, then $\vec{v}x\vec{u}$ point downwards.
  2. Distributive property: $\vec{u}x(\vec{v}+\vec{w})=(\vec{u}x\vec{v})+(\vec{u}x\vec{w})$. It allows us to distribute the cross product over vector addition.
  3. Multiplication by a constant: $c(\vec{u}x\vec{v})=(c\vec{u})x\vec{v}=\vec{u}x(c\vec{v})$. Scaling either vector by a constant c before taking the cross product is the same as scaling the resulting cross product by c.
  4. Cross product of the zero vector: $\vec{u}x\vec{0} = \vec{0}x\vec{u} = \vec{0}$. Crossing any vector with the zero vector results in the zero vector. This makes complete sense because the zero vector has no magnitude and does not point in any specific direction, so it cannot contribute to a perpendicular vector.
  5. Cross product of a vector with itself: $\vec{u}x\vec{u}=\vec{0}$. The cross product of any vector with itself is always the zero vector. This happens because there is no area spanned by a vector with itself, hence no perpendicular vector.
  6. Triple scalar product: $\vec{u}·(\vec{v}x\vec{w})=(\vec{u}x\vec{v})·\vec{w}$. This property shows the relationship between the dot product and the cross product. The triple scalar product gives the volume of the parallelepiped formed by the three vectors.
  7. Triple cross product: $\vec{u}x(\vec{v}x\vec{w})=(\vec{u}·\vec{w})\vec{v}-(\vec{u}·\vec{v})\vec{w}$. This identity helps to simplify expressions involving the cross product of a cross product.

Solved exercises

Cross Product

First, we need to find the vectors representing two sides of the triangle. Let’s use the vectors $\vec{PQ}$ and $\vec{PR}$.

$\vec{PQ} =⟨0−1,1−0,0−0⟩=⟨−1,1,0⟩, \vec{PR} = ⟨0−1,0−0,1−0⟩=⟨−1,0,1⟩.$

The area of the parallelogram with adjacent sides $\vec{PQ}$ and $\vec{PR}$ is given by the magnitude of their cross product $|\vec{PQ}x\vec{PR}| = \Biggl \vert\begin{smallmatrix}\hat{\mathbf{i}} & \hat{\mathbf{j}} & \hat{\mathbf{k}}\\ -1 & 1 & 0\\ -1 & 0 & 1\end{smallmatrix}\Biggr \vert$

This determinant is calculated as follows: $\vec{PQ}x\vec{PR} = (1·1-0·0)\hat{\mathbf{i}}-(-1·1-0·(-1))\hat{\mathbf{j}}+(-1·0-(-1)·1) = \hat{\mathbf{i}}+\hat{\mathbf{j}}+\hat{\mathbf{k}}$

Now, we find the magnitude of the resulting vector $\vec{PQ}x\vec{PR} = \sqrt{1^2+1^2+1^2} = \sqrt{3}$

The area the triangle with vertices P = (1, 0, 0), Q = (0, 1, 0), and R = (0, 0, 1) is half the area of the parallelogram with adjacent sides $\vec{PQ}$ and $\vec{PR}$, that is, $\frac{\sqrt{3}}{2}$

✴️ Fundamental idea ✴️ If the points in space P(1, 0, 1), Q(2, 4, 6), R(3, -1, 2) and S(6, 2, 8) are coplanar, the volume of the parallelepiped spanned by the vector $\vec{PQ}, \vec{PR}$ and $\vec{PS}$ will be zero (Figure 1).

Cross Product

This volume can be calculated as follows:

Volume = $|det(\vec{PQ}, \vec{PR}, \vec{PS})| = |\vec{PQ}·(\vec{PR} x \vec{PS})|$

First, we need to find the vectors $\vec{PQ}, \vec{PR}$ and $\vec{PS}$.

$\vec{PQ} = ⟨Q−P⟩ = ⟨2−1,4−0,6−1⟩ = ⟨1, 4, 5⟩, \vec{PR} = ⟨R−P⟩=⟨3−1,−1−0,2−1⟩ = ⟨2, -1, 1⟩, \vec{PS} = ⟨S−P⟩ = ⟨6−1,2−0,8−1⟩ = ⟨5, 2, 7⟩$

Compute the Cross Product $\vec{PR} x \vec{PS}$:

$\vec{PR} x \vec{PS} = \Biggl \vert\begin{smallmatrix}\hat{\mathbf{i}} & \hat{\mathbf{j}} & \hat{\mathbf{k}}\\ 2 & -1 & 1\\ 5 & 2 & 7\end{smallmatrix}\Biggr \vert = (-7-2)\hat{\mathbf{i}}-(14-5)\hat{\mathbf{j}}+(4+5)\hat{\mathbf{j}} = ⟨-9, -9, 9⟩$

Volume = $|\vec{PQ}·(\vec{PR} x \vec{PS})| = |⟨1, 4, 5⟩·⟨-9, -9, 9⟩| = |-9-36+45| = 0$

Cross Product

Only a single plane can pass through any set of three non-colinear points. The plane must contain the vectors $\vec{PQ}$ and $\vec{PR}$.

First, we need to find the vectors $\vec{PQ}$ and $\vec{PS}$ using the coordinates of points P, Q, and R.

$\vec{PQ} = Q−P = ⟨2−1,4−0,5−(−1)⟩ = ⟨1, 4, 6⟩, \vec{PR} = R−P = ⟨3−1,1−0,7−(−1)⟩ = ⟨2, 1, 8⟩$.

The cross product $\vec{PQ}x\vec{PR}$ will give us a vector orthogonal (normal) to both vectors, and thus to the plane containing P, Q, and R.

$\vec{PQ}x\vec{PR} = \Biggl \vert\begin{smallmatrix}\hat{\mathbf{i}} & \hat{\mathbf{j}} & \hat{\mathbf{k}}\\ 1 & 4 & 6\\ 2 & 1 & 8\end{smallmatrix}\Biggr \vert = (4⋅8−6⋅1)\hat{\mathbf{i}}-(1⋅8−6⋅2)\hat{\mathbf{j}}+(1⋅1−4⋅2)\hat{\mathbf{k}} = ⟨26, 4, -7⟩$

The area of the triangle formed by the points P, Q, and R is half the area of the parallelogram formed by $\vec{PQ}x\vec{PR}$. The magnitude of the cross product $|\vec{PQ}x\vec{PR}|$ gives the area of this parallelogram.

AreaTrianglePQR = $\frac{1}{2}|\vec{PQ}x\vec{PR}| = \frac{1}{2}\sqrt{26^2+4^2+(-7)^2} = \frac{\sqrt{741}}{2}≈ 13.61$

The general form of a plane in 3D space is given by: Ax + By + Cz = D. In our case, the equation is x +2y+3z=0, which can be written in the form: 1⋅x + 2⋅y + 3⋅z=0

A plane can be defined by a point on the plane and a normal vector (a vector perpendicular to the plane). The coefficients of x, y, and z in the equation x + 2y + 3z= 0 give us the normal vector to the plane. Therefore, the normal vector $\vec{A} = ⟨1, 2, 3⟩$.

Any point P = ⟨x, y, z⟩ that satisfies the equation x + 2y + 3z = 0 lies on the plane. For example, the origin O= ⟨0, 0, 0⟩ satisfies the equation: x +2y +3z = 0. Hence, the plane passes through the origin.

Let $\vec{OP} = ⟨x, y, z⟩$ be the position vector of a point P = ⟨x, y, z⟩ on the plane. Then, the dot product of $\vec{OP}$ and the normal vector $\vec{A}$ must be zero, $\vec{OP}·\vec{A} = 0 ↭ x·1 + y·2 + z·3 = 0 ↭ x + 2y +3z = 0 ↭ \vec{OP}⟂\vec{A}$ (Figure A).

Vectors

  1. Find the line of intersection of the two given planes. The line of intersection of the planes x − z = 1 and y + 2z = 3 can be found by parameterizing the solution to the system of equations. Let’s solve for x and y in terms of z.

    From the first plane (i), x = z + 1. From the second plane (ii), y = 3 - 2z. We can let z = t, where t is a parameter ⇒ the parametric form of the line of intersection is r(t) = ⟨t + 1, 3 -2t, t⟩.

  2. Calculate the Normal Vector to the given Plane. The equation of the given plane is x + y -2z = 1.

    Recall that the general form of the equation of a plane in ℝ3 is ax + by + cz + d = 0 where a, b, and c, are the components of the normal vector $\vec{N} = ⟨a, b, c⟩$, which is perpendicular to the plane. For our given plane, the normal vector is: $\vec{N} = ⟨1, 1, -2⟩$

  3. Determine a plane perpendicular to the given plane x + y - 2z = 1. A plane perpendicular to the plane x + y -2x = 1 must have a normal vector $\vec{M} = ⟨a, b, c⟩$ that is perpendicular to $\vec{N} ⇒ \vec{M}·\vec{N} = 0$ ↭ a + b -2c = 0 ⇒[Solving for a in terms of b and c:] a = 2c -b$.

  4. Form the Equation of the Third Plane. A point P with coordinates (x, y, z) is in the plane ↭ $\vec{P_1P}·\vec{M} = 0$ where P1 is a point in this third plane containing the line, r(t) = ⟨t + 1, 3 -2t, t⟩.

Choose t = 0, we have P1 = ⟨1, 3, 0⟩, therefore the equation of the plane is: $\vec{P_1P}·\vec{M} = ⟨x-1, y-3, z⟩·⟨a, b, c⟩ = (x-1)a+(y-3)b+zc = 0.$

Let’s consider another point on the line r(t) = ⟨t + 1, 3 -2t, t⟩. Choose t = 1, P2 = ⟨2, 1, 1⟩. Substituting these coordinates in the plane equation: (2−1)a + (1−3)b +1c = 0⇒ a -2b + c = 0 ⇒[Using the relation a = 2c−b] 2c -b -2b +c = 0 ⇒ 3c -3b = 0 ⇒c =b ⇒ a = 2c -b = c ⇒ a = b = c. If we take a = 1⇒ b = c = 1, and the equation of the plane becomes (x -1) + (y -3) + z = 0 ⇒ x + y + z = 4.

Using the point P1 = ⟨1, 3, 0⟩ and the normal vector $\vec{M}=⟨1, 1, 1⟩$, the equation of the third plane is x + y + z = 4.

Bibliography

This content is licensed under a Creative Commons Attribution-NonCommercial-ShareAlike 4.0 International License and is based on MIT OpenCourseWare [18.01 Single Variable Calculus, Fall 2007].
  1. NPTEL-NOC IITM, Introduction to Galois Theory.
  2. Algebra, Second Edition, by Michael Artin.
  3. LibreTexts, Calculus and Calculus 3e (Apex). Abstract and Geometric Algebra, Abstract Algebra: Theory and Applications (Judson).
  4. Field and Galois Theory, by Patrick Morandi. Springer.
  5. Michael Penn, and MathMajor.
  6. Contemporary Abstract Algebra, Joseph, A. Gallian.
  7. YouTube’s Andrew Misseldine: Calculus. College Algebra and Abstract Algebra.
  8. MIT OpenCourseWare 18.01 Single Variable Calculus, Fall 2007 and 18.02 Multivariable Calculus, Fall 2007.
  9. Calculus Early Transcendentals: Differential & Multi-Variable Calculus for Social Sciences.
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